Apex Legends Season 9 has been ongoing and has brought the players plethora of new content, including weapons, cosmetics, maps, and more. Although it has brought new substance for the players, it has also arrived with a fair share of bugs. The upcoming Apex Legends update will bring a new event called the Genesis Collection event. The Genesis collection event will be a limited-time event, that will go on till the arrival of season 10 in Apex Legends. The Apex Legends Genesis Event will bring the players with an assortment of new substance to the battle royale game. To learn more about the Apex Legends Genesis event, the players should check out the Apex Legends Patch Notes 9.1.
There are specific Event Packs arriving to the store from June 29th- July 13th. In these packs, there will be:
One Event Item
Two Non Event Items
Fixed a bug that was causing enemies to not be highlighted in Caustic’s Nox Gas
Players using Fuse are now finally able to see how many grenades there are in your grenade stack when it is viewed on the floor
Fixed the 1P arm color on “Board to Death” to match the 3P view
Fixed a bug which caused faused to have a third arm when ADS’ing and using the tactical at the same time
Gibraltar’s Gun shield will not take unnecessary damage after being hit by Fuse’s Knucklecluster
Gibby’s Ultimate will no longer damage a friendly’s Horizon’s Ult.
Gun Shield will not take additional bleed through damage
Lifeline will no longer use Wraith’s animations while in the boxing ring.
Enemy Care packages will now have loot if the enemy Lifeline leaves the game before it lands.
Corrected an issue with Mirage flickering
Fixed obstructed ADSing while using the Compound bow and the 3x sight.
Can no longer swap weapons faster if the holster animation is canceled.
Did a Zipline pass on Arena Maps to prevent Pathfinder getting into unfair positions.
Fixed a logic error when using Wraith’s Portal and Sheila at the same time.
Did a pass to allow more places to place Amped Walls on Olympus.
Fixed an audio issue with Rampart’s Tactical when in close quarters.
Fixed an issue with Sheila disappearing off of Rampart’s back if shot during an emote.
Players no longer fall under the ground when using Shelia on certain slopes.
Death Totem can now be damaged in the Firing Range.
Valk cannot enter areas not meant to be entered.
First person view is now no longer obstructed when using a shield battery.
Fixed an issue with players not being able to cancel being hooked up to Valks Ult.
Fixed a bug Wattson no longer uses the Wraith animation in the boxing ring
Fixed a bug where all players had to play one Ranked game after a Season or Split reset for the reset to fully take effect
Matchmaking will be canceled if the party leader changes the playlist to a mode that a party member is not eligible for
The Launch Pad you can use with Octane now has a longer cooldown from 60 seconds > 90 seconds.
For Revenant, the developers thought it was to easy to hit the Legend, so the hitbox has been reduced in his body, arms and thighs
The climbing height when using Stalker has been increased
The length of duration has decreased from 20 seconds > 15 seconds
Death Totem has been nerfed- duration of death protection has decreased by 5 seconds
Developers Respawn clearly thought that Lifeline was too hard to hit, as they have increased the hit box size, mostly in the legs and waist
Reveal time for the Eye of the Allfather scan has decreased from 4 seconds > 3 seconds.
The duration of the Beast of the Hunt has also decreased from 35 seconds > 30 seconds.
Wattson has been buffed. You are now allowed to place more than one Nessie on the map at a time
Pathfinder’s Grapple- You now have 4 starting charges.
Pathfinder’s Zipline- The round cooldown has increased it is now every other round
Rampart’s Sheila- This time, the round cooldown has been reduced. Instead of 3 rounds, its every other round
Wattson’s Interception Pylon- The round cooldown will increase from every round to every other round.
Octane’s Launch Pad- The cooldown increased, it is now every other round.
Octane’s Stim- The starting charges have been reduced. Instead off 3 charges it will be 2.
A scoreboard has now been added to the map screen
There is a new way to report players- you can press the Space bar or Y/Triangle on the map screen
From the third round, you will be given a shield battery, two syringes and two shield cells.
Care Packages land 5 seconds earlier than before
The sniper 6x scope optic has been removed from base sniper weapons. It is now a level 1 upgrade
Increased Fire Rate from 6.25 > 7.0
Increased Base Ammo from 12 > 14
Increased Lvl 1 Mag from 14 > 16
Increased Lvl 2 Mag from 16 > 18
Increased Lvl 3 and Lvl 4 Mag from 18 > 21
Increased Hip Fire spread
Can now shoot slightly further
Charge time has been reduced from 0.5s > 0.35s
Damage has been increased from 55 > 60
Arc Star: 100 > 125
Gold Backpack: 250 > 300
R99: 550 > 500
Volt: 500 > 550
Spitfire: 550 > 600
L-Star: 400 > 500
R301 Lvl 2 Upgrade: 300 > 350
G7 Scout: 350 > 400
G7 Scout Lvl 3 Upgrade: 250 > 200
30-30: 350 > 400
30-30 Lvl 3 Upgrade: 250 > 200
P2020 Lvl 1 Upgrade: 50 > 25
P2020 Lvl 2 Upgrade: 125 > 75
P2020 Lvl 3 Upgrade: 200 > 150
RE45: 250 > 200
EVA: 250 > 300
Mastiff: 500 > 400
Legend Ability Prices
Crypto EMP: 600 > 500
Crypto Drone: 100 > 50
Revenant Death Totem: 600 > 500
Lifeline DOC Drone 50 > 75
Fuse Knuckle Cluster 150 > 75
Bloodhound Ult 350 > 450
The circle has been adjusted so that Downtown is favoured
The visual language of the minimap has been made more simple
Some props throughout the map have had their height raised
More Trees have been to the map
Jump Masters will not be chosen during the legend select screen
The sniper stock has been updated- you can now see if it has an empty slot when you need it
Fixed a bug which caused players to get stuck in a crouch position after dying
Rampart now has new custom animations, specifically for when reloading the light machine gun. Players will be happy to hear this doesn’t increase the reload time
The fuel gauge UI has been updated. This has been done to give players a better look at when their fuel is running low
You teammates will now know when your Ultimate is ready, or not ready
Your teammates will now know when you are crafting
There is now a voiceover for when you ping a friendly Trident, as well as neutral and enemy states that already existed
You can now turn off FOV scaling when using certain abilities, this can be located in the options
Ring endings should now feature a lot less in out-of-bounds areas
Healing items now play the entire healing sound when used by other players- before it used to just be the beginning and the end sounds
If you mute a player, it will now also mute text to speech
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